hrtz
not live yet · No sound is listed, sold or delivered. No wallet, payment, rights transfer, audio or seller account is connected. Prices are set at launch.
hrtz · rights

Five rights.Four nevers.

Every right is priced by the maker, line by line. Personal is on every license. Exclusive is the buyout. Four uses are on no license at all, exclusive included.

Not live yet.This is how hrtz licenses are designed. No license can be bought today. Prices are set at launch.
01 / the rights

What each right covers.

Prices are the maker's, so they will differ listing by listing.

01 · personal

Personal

Private use. On every license.

02 · commercial

Commercial

The sound supports a thing that earns.

03 · broadcast

Broadcast

The sound goes out as the program.

04 · stems

Stems

The source sessions. Stems ride on commercial or broadcast.

05 · exclusive

Exclusive

The buyout. Every right, from here on, to one buyer. The listing closes; earlier buyers keep theirs.

not live yet · prices set at launch by each maker

02 / will this cover my use?

Say the use. Get the rights.

The answer is the smallest set of rights that covers your use: personal for private use, commercial for work that earns, broadcast when the sound goes out as the program.

not live yet

03 / never on any license

Exclusive included.

No price buys these. Not a higher tier, not the buyout. Every quote, every 402 and every receipt is designed to carry the same four.

01 · resale

You can't sell the asset on.

A license covers your use of the sound, not the sound as a thing to sell again.

02 · sublicense

You can't license it onward.

The rights stop with the buyer named on the receipt.

03 · repackaging

No competing asset.

The sound can't be repackaged and listed as a sound of its own.

04 · model training

Not training data.

Model training is never on any license, exclusive included.

See the rules worked as cases on rules, or one listing in full on listing.